Take Two Cards And Call Me In The Morning by Doc Dixon
Reviewed by Jamy Ian Swiss (originally published in Genii September, 2005)
This manuscript is a booklet of tricks from Mr. Dixon's lecture. After two essays—one
about goals, which also appears in the manuscript described above, and a fine one about
ethics, which is not duplicated between manuscripts—there follows 17 items ranging
from quick gags and tips to fully-developed routines. Ten of these contributions concern
playing cards, with the balance utilizing coins, paper money, a gag with an uninflated
animal balloon—and pretzels. The latter are featured in a broken, vanished (or rather,
consumed) and restored marked pretzel routine which is quite clever, although perhaps
just a might "too perfect" for my tastes. (If one were to use the same plot with bills, for
example, I suspect one would intuitively introduce a bit of uncertainty to some of the
procedure, such as the vanish, in order to ultimately make the effect more convincing.
The same thinking might be beneficially adopted in this case.) There's a wacky sequence
in which coins and eventually bills appear to vanish and appear into and out of the
performer's nose, a bit which would garner a good reaction in appropriate if rare
circumstances. The bits and gags probably serve their best purpose in giving the reader
an idea of the author's style and tastes, and give him the opportunity to offer various
cautions and other advice concerning their use; he clearly demonstrates that he really
thinks about this stuff, and so should the reader.
The card material is by far the strongest element here, with some potent effects
generally requiring only moderate skill. Included is an unusual routine in which a card
placed face-up beneath the performer's watchband changes places with the spectator's
selection; a practical signed, folded card to money clip that strikes me as eminently
superior to a currently marketed prop which claims to achieve similar ends; a slightly
altered handling of Tim Wenk's "A Good Case" from Best of Friends by Harry Lorayne,
essentially a folded card to card case; a very clean transposition between a playing card
and a borrowed bill utilizing the Kozlowski $100 bill switch; a good presentational
approach to the Card In Wallet, including a great opening line; an in-the-hands,
ungimmicked handling of a Don Alan "Ranch Bird" type of routine, in which a wind-up
crawling toy baby locates a selected card (and a small whiskey or baby bottle is produced
at the finish); a card trick that can be effectively performed for a mixed audience of
adults and children—even if there's an infant present!—in which a card is apparently
located by the sense of smell (a slightly more restrained approach to such a theme than David Williamson's deranged, unpublished version, with which Mr. Williamson
thoroughly terrorized a deserving television reporter recently at the DC Magic Summit);
and there's also a variant of Jerry Sadowitz' "The More Things Change" (yet another
take on Vernon's Travellers) for those who like to palm and practice. As is typical of
lecture manuscripts, the descriptions are sometimes a bit short on technical detail, and
illustrations would be a huge help, but there's some original and fun stuff here, and
plenty of inspirations and opportunities to blend with your own creative juices.
"...it hurts when you feel someone has stolen (or is going to steal)
something you crafted and worked on through hundreds of performances.
To them it isn't much—a bit that lasts three seconds. To you it is a bit that
took three years to write, to get the perfect wording for your character and
your act. To you it is sweating out every detail and nuance. To them it might
be a fifty-cent prop. To you it helps pay the rent every month. To them it's
another gag they can add to their hack performances. To you ...magic is an
art." Doc Dixon